Retrieve the current state of the Unity Editor, including active GameObjects, selection state, play mode status, scene hierarchy, and project structure. This tool provides a comprehensive snapshot of the editor's current context.
Execute arbitrary C# code within the Unity Editor context. This powerful tool allows for direct manipulation of the Unity Editor, GameObjects, components, and project assets using the Unity Editor API.
Retrieve and filter Unity Editor logs with comprehensive filtering options. This tool provides access to editor logs, console messages, warnings, errors, and exceptions with powerful filtering capabilities.
No configuration needed. Connect to run tools.