Master index for Starwards development workflow - shows when to use each skill, workflow diagram, and how skills integrate together
This is the master index for all Starwards Claude skills. Use this to understand the complete development workflow and when to activate each skill.
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β STARWARDS WORKFLOW β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββ
β NEW TASK β
ββββββββ¬ββββββββ
β
βΌ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β 1. PLANNING PHASE β
β β
β βββββββββββββββββββ ββββββββββββββββββββ β
β β writing-plans βββββββββΆβ executing-plans β β
β β (if complex) β β (batch execution)β β
β βββββββββββββββββββ ββββββββββββββββββββ β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β
βΌ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β 2. DEVELOPMENT PHASE (Red-Green-Refactor) β
β β
β ββββββββββββββββββββββββββββββββββββββββββββββββ β
β β starwards-tdd β β
β β β’ Write failing test (RED) β β
β β β’ Verify it fails correctly β β
β β β’ Minimal implementation (GREEN) β β
β β β’ Verify it passes β β
β β β’ Refactor & repeat β β
β ββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β
β β (if test fails unexpectedly) β
β βΌ β
β ββββββββββββββββββββββββββββββββββββββββββββββββ β
β β starwards-debugging β β
β β Phase 1: Root cause investigation β β
β β Phase 2: Pattern analysis β β
β β Phase 3: Hypothesis testing β β
β β Phase 4: Implementation β β
β ββββββββββββββββββββββββββββββββββββββββββββββββ β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β
βΌ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β 3. VERIFICATION PHASE β
β β
β ββββββββββββββββββββββββββββββββββββββββββββββββ β
β β starwards-verification β β
β β β’ npm run test:types (TypeScript) β β
β β β’ npm run test:format (ESLint/Prettier) β β
β β β’ npm run build (all modules) β β
β β β’ npm test (unit/integration) β β
β β β’ npm run test:e2e (Playwright) β β
β ββββββββββββββββββββββββββββββββββββββββββββββββ β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β
βΌ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β 4. COMPLETION PHASE β
β β
β β’ Git commit with descriptive message β
β β’ Push to feature branch β
β β’ Create PR (if ready) β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β SUPPORTING SKILLS (use as needed throughout) β
β β
β ββββββββββββββββββββ βββββββββββββββββββ βββββββββββββββββββ
β βstarwards-monorepoβ βstarwards-colyseusβ βusing-superpowersβ
β βBuild order β β@gameField β βSkill discovery β β
β β3-terminal setup β βState sync β βMandatory use β β
β βModule deps β βJSON Pointer β βAnnouncements β β
β ββββββββββββββββββββ βββββββββββββββββββ βββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
| Skill | When to Use | Key Activities |
|---|---|---|
| using-superpowers | Start of ANY conversation | Check for relevant skills, announce usage |
| writing-plans | Complex multi-step feature | Create detailed implementation roadmap |
| executing-plans | Following a plan | Batch execution with checkpoints |
| starwards-tdd | Implementing ANY feature/fix | Write test first, RED-GREEN-REFACTOR |
| starwards-debugging | Encountering bugs/failures | 4-phase systematic root cause analysis |
| starwards-ci-debugging | GitHub Actions CI failures | Install gh CLI, download logs, analyze errors |
| starwards-verification | Before claiming "done" | Run full test suite, verify evidence |
| starwards-monorepo | Build issues, workspace setup | Understand module dependencies, build order |
| starwards-colyseus | State sync issues, multiplayer | @gameField patterns, room architecture |
1. using-superpowers β Announce using starwards-tdd
2. starwards-monorepo β Ensure core watch mode running (Terminal 1)
3. starwards-tdd:
a. Write unit test (modules/core/test/shield.spec.ts) β RED
b. Implement system (modules/core/src/ship/shield.ts) β GREEN
c. Add to ShipState with @gameField
d. Write integration test with ShipTestHarness β RED
e. Create manager, add to update loop β GREEN
4. starwards-colyseus β Verify @gameField decorator order
5. starwards-verification β Run npm test, npm run build
6. Commit: "feat: add shield system with recharge mechanics"
1. using-superpowers β Announce using starwards-tdd
2. starwards-monorepo β Ensure all 3 terminals running
3. starwards-tdd:
a. Write E2E test (modules/e2e/test/shield-widget.spec.ts) β RED
b. Create widget (modules/browser/src/widgets/shield.ts) β GREEN
c. Register in Dashboard
d. Test with data-id selector
4. starwards-verification β Run npm run test:e2e
5. Commit: "feat: add shield status widget to engineering screen"
1. starwards-debugging:
Phase 1: Investigate (read error, reproduce, check changes)
Phase 2: Pattern analysis (find working examples, compare)
Phase 3: Hypothesis (form single hypothesis, test minimally)
Phase 4: Implementation (see step 2 below)
2. starwards-tdd:
a. Write failing test reproducing bug β RED
b. Implement fix β GREEN
3. starwards-verification β Full test suite
4. Commit: "fix: shield strength not syncing to clients"
1. starwards-colyseus β Review state sync patterns
2. starwards-tdd:
a. Write MultiClientDriver test β RED
b. Add @gameField to state
c. Implement command handler
d. Test with 2+ clients β GREEN
3. starwards-verification β npm test, npm run test:e2e
4. Commit: "feat: multi-crew shield power distribution"
1. starwards-debugging β Phase 1: Check which module failing
2. starwards-monorepo:
- Verify build order (core β others)
- Check if core watch mode running
- Try fresh build: npm run clean && npm run build
3. If still broken β starwards-debugging Phase 2-4
4. starwards-verification β Verify clean build
| From Skill | To Skill | When |
|---|---|---|
| using-superpowers | ANY | Start of conversation |
| writing-plans | executing-plans | Plan complete, ready to implement |
| executing-plans | starwards-tdd | Implementing each task in plan |
| starwards-tdd | starwards-debugging | Test fails unexpectedly |
| starwards-debugging | starwards-tdd | Found root cause, write test for fix |
| starwards-tdd | starwards-verification | Implementation complete |
| starwards-verification | (commit) | All checks pass |
| starwards-monorepo | starwards-tdd | Setting up dev environment |
| starwards-colyseus | starwards-tdd | Implementing state sync feature |
| starwards-colyseus | starwards-debugging | State sync not working |
using-superpowers (master skill)
βββ ALL other skills
starwards-tdd
βββ starwards-monorepo (understand build workflow)
βββ starwards-colyseus (when testing state sync)
βββ starwards-debugging (when tests fail)
starwards-debugging
βββ starwards-tdd (write test for fix)
βββ starwards-monorepo (debug build issues)
βββ starwards-colyseus (debug state sync)
starwards-verification
βββ starwards-monorepo (understand test commands)
βββ starwards-tdd (verification patterns)
Before responding to ANY user message:
Example:
User: "Add a new cloaking device system to ships"
Claude:
1. Checks skills β starwards-tdd matches (implementing new feature)
2. Reads starwards-tdd skill
3. Announces: "I'm using starwards-tdd to implement the cloaking device"
4. Follows TDD cycle: write test β verify RED β implement β verify GREEN
| User Says | Activate Skill |
|---|---|
| "Add X", "Implement Y", "Create Z" | starwards-tdd |
| "Fix bug", "X is broken", "Not working" | starwards-debugging |
| "Is it done?", "Does it work?", "Can I commit?" | starwards-verification |
| "Build fails", "Can't find module", "Import error" | starwards-monorepo |
| "State not syncing", "@gameField issue" | starwards-colyseus |
| "Plan out X", "How should I implement Y?" | writing-plans |
| "Follow this plan..." | executing-plans |
Skills:
Development workflow in 4 steps:
When stuck:
Remember: using-superpowers is MANDATORY at start of every conversation.