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    rawwerks

    gltf-transform

    rawwerks/gltf-transform
    Coding
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    SKILL.md

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    About

    Optimize and post-process GLB/glTF 3D models. Use when compressing models for web delivery, reducing file size, simplifying geometry, inspecting model stats, merging models, or converting textures...

    SKILL.md


    name: gltf-transform description: Optimize and post-process GLB/glTF 3D models. Use when compressing models for web delivery, reducing file size, simplifying geometry, inspecting model stats, merging models, or converting textures. Triggers on: optimize GLB, compress model, reduce file size, simplify mesh, draco compression, meshopt, webp textures, inspect model, merge GLB, model optimization.

    glTF Transform

    Post-process GLB/glTF files: optimize, compress, inspect, and transform 3D models.

    • CLI docs: https://gltf-transform.dev/cli
    • GitHub: https://github.com/donmccurdy/glTF-Transform
    • npm: @gltf-transform/cli

    Zero-Setup with bunx

    No installation required. Run any command with:

    bunx @gltf-transform/cli <command> [args]
    

    First run downloads the tool, subsequent runs are instant.

    Quick Start

    # Inspect model stats first
    bunx @gltf-transform/cli inspect model.glb
    
    # One-command optimization (good defaults)
    bunx @gltf-transform/cli optimize input.glb output.glb --compress draco --texture-compress webp
    

    CAD Workflow Integration

    Typical pipeline after generating models with build123d:

    create geometry → export GLB → optimize → verify visually
    
    1. build123d exports high-quality CAD geometry
    2. gltf-transform compresses for web delivery
    3. render-glb verifies the result

    Compression Methods

    Method Best For Trade-offs
    Draco Web delivery, Three.js Smallest geometry, requires decoder
    Meshopt Universal, animations Good compression + animation support
    Quantize Compatibility No decoder needed, moderate compression
    # Draco - best geometry compression
    bunx @gltf-transform/cli draco input.glb output.glb
    
    # Meshopt - geometry + animation compression
    bunx @gltf-transform/cli meshopt input.glb output.glb
    
    # Quantize only - no external decoder needed
    bunx @gltf-transform/cli quantize input.glb output.glb
    

    Texture Compression

    # WebP - good compression, wide browser support
    bunx @gltf-transform/cli webp input.glb output.glb
    
    # Resize large textures
    bunx @gltf-transform/cli resize input.glb output.glb --width 1024 --height 1024
    

    Common Operations

    Inspect Model Stats

    bunx @gltf-transform/cli inspect model.glb
    

    Shows vertex count, file size breakdown, texture sizes - helps decide what to optimize.

    Simplify Geometry

    # Weld duplicate vertices first
    bunx @gltf-transform/cli weld input.glb temp.glb
    
    # Then simplify
    bunx @gltf-transform/cli simplify temp.glb output.glb --ratio 0.5
    

    Useful for CAD models which often have more detail than needed for web viewing.

    Merge Multiple Models

    bunx @gltf-transform/cli merge part1.glb part2.glb assembly.glb
    

    Aggressive Optimization

    bunx @gltf-transform/cli optimize input.glb output.glb \
      --compress draco \
      --texture-compress webp \
      --simplify true \
      --simplify-ratio 0.5
    

    When to Use

    Scenario Commands
    Web delivery optimize --compress draco --texture-compress webp
    Check model stats inspect
    High-poly CAD model weld then simplify --ratio 0.5
    Combine parts merge
    Debug issues inspect then targeted fixes
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