Smithery Logo
MCPsSkillsDocsPricing
Login
Smithery Logo

Accelerating the Agent Economy

Resources

DocumentationPrivacy PolicySystem Status

Company

PricingAboutBlog

Connect

© 2026 Smithery. All rights reserved.

    prateekmedia

    figma-to-flutter

    prateekmedia/figma-to-flutter
    Design
    2

    About

    SKILL.md

    Install

    Install via Skills CLI

    or add to your agent
    • Claude Code
      Claude Code
    • Codex
      Codex
    • OpenClaw
      OpenClaw
    • Cursor
      Cursor
    • Amp
      Amp
    • GitHub Copilot
      GitHub Copilot
    • Gemini CLI
      Gemini CLI
    • Kilo Code
      Kilo Code
    • Junie
      Junie
    • Replit
      Replit
    • Windsurf
      Windsurf
    • Cline
      Cline
    • Continue
      Continue
    • OpenCode
      OpenCode
    • OpenHands
      OpenHands
    • Roo Code
      Roo Code
    • Augment
      Augment
    • Goose
      Goose
    • Trae
      Trae
    • Zencoder
      Zencoder
    • Antigravity
      Antigravity
    ├─
    ├─
    └─

    About

    This skill should be used when converting Figma designs to Flutter code...

    SKILL.md

    Figma to Flutter Workflow

    Overview

    Convert Figma designs into Flutter code through an automated workflow that extracts design metadata, generates reference code, exports assets, implements the UI, and iteratively tests until the implementation matches the design pixel-perfectly.

    When to Use This Skill

    Trigger this workflow when users:

    • Provide Figma design links and request Flutter implementation
    • Say "convert this Figma design to Flutter code"
    • Say "run Figma workflow" or "trigger flutter ui workflow"
    • Say "implement this Figma screen"
    • Request UI implementation from Figma designs

    Workflow Process

    Step 1: Preparation

    Determine Feature Name

    If not provided by the user, infer the feature name from:

    • Branch name
    • Conversation context
    • Design content
    • User's working directory

    Ask the user if unclear.

    Set Up Workspace Directory

    Create the workspace structure at git repository root:

    mkdir -p .ui-workspace/$FEATURE/{figma_screenshots,figma_images,figma_code,app_screenshots}
    

    Ensure .ui-workspace/ is in .git/info/exclude:

    grep -q "^\.ui-workspace/$" .git/info/exclude || echo ".ui-workspace/" >> .git/info/exclude
    

    Verify API Server

    Check if the Figma API server is running:

    curl -s http://localhost:3001/health
    

    If server is not running, set it up (one-time):

    # Check if already cloned
    if [ ! -d ~/Documents/figma-api ]; then
      mkdir -p ~/Documents
      git clone https://github.com/prateekmedia/FigmaToCode-RestApi ~/Documents/figma-api
      echo "API server cloned. Please follow ~/Documents/figma-api/README to install dependencies and start the server."
    else
      echo "API server exists but not running. Please start it: cd ~/Documents/figma-api && [start command from README]"
    fi
    

    Wait for user to start the server before proceeding.

    Step 2: Extract Figma Metadata

    Analyze Asset Requirements First

    Before making API calls, analyze the app's asset structure to determine which scales to download:

    1. Check assets/ directory structure
    2. Search for Image.asset calls to identify scale parameters
    3. Determine which scales are actually needed

    See Step 3: Asset Management for detailed analysis instructions.

    Run API Calls

    Execute both API calls in parallel to extract all metadata from the Figma design.

    Screenshot API:

    curl -X POST http://localhost:3001/api/screenshot \
      -H "Content-Type: application/json" \
      -d "{
        \"url\": \"$FIGMA_URL\",
        \"format\": \"png\",
        \"scale\": 2,
        \"saveToFile\": true,
        \"directory\": \".ui-workspace/$FEATURE/figma_screenshots\"
      }"
    

    Convert API (customize scales based on asset analysis):

    # Default: Download all scales
    curl -X POST http://localhost:3001/api/convert \
      -H "Content-Type: application/json" \
      -d "{
        \"url\": \"$FIGMA_URL\",
        \"settings\": {
          \"framework\": \"Flutter\"
        },
        \"exportImages\": true,
        \"exportImagesOptions\": {
          \"scales\": [\"1x\", \"2x\", \"3x\", \"4x\"],
          \"directory\": \".ui-workspace/$FEATURE/figma_images\"
        },
        \"output\": {
          \"saveToFile\": true,
          \"directory\": \".ui-workspace/$FEATURE/figma_code\"
        }
      }"
    

    Customize scales: Modify the scales array based on your analysis (e.g., [\"2x\", \"3x\"] if app only uses those).

    Results:

    • Design screenshot: .ui-workspace/$FEATURE/figma_screenshots/
    • Generated Flutter code: .ui-workspace/$FEATURE/figma_code/
    • Exported assets: .ui-workspace/$FEATURE/figma_images/{requested_scales}/

    Step 3: Implementation

    Review Reference Materials

    Examine the extracted materials:

    1. Figma screenshot: Visual reference for the design
    2. Generated code: Reference for text styles, dimensions, colors, layout
    3. Assets: Images to integrate into the app

    Implement Flutter UI

    Using the reference materials:

    Text Styles: Extract font families, sizes, weights, and colors from generated code Layout: Reference container dimensions, padding, margins, and widget hierarchy Colors: Use exact hex values from the design Spacing: Match padding, margin, and gap values

    Important: Write proper Flutter code following app conventions. Do not copy generated code directly—use it as a reference.

    Asset Management

    1. Analyze Existing Asset Structure

    Before downloading or copying assets, examine the app's current asset organization:

    • Check if assets/ directory exists and how it's structured
    • Identify the scaling strategy used in the codebase:
      • Multi-directory approach: Separate directories for each scale (e.g., assets/, assets/2x/, assets/3x/, assets/4x/)
      • Single directory with scale parameter: Single assets/ directory with explicit scale parameter in Image.asset() calls
      • No standard structure: May need to establish one

    2. Determine Required Asset Scales

    Based on the analysis:

    • If multi-directory structure exists: Check which scale directories are present (e.g., only assets/2x/ and assets/3x/)
    • If using scale parameter: Search for Image.asset calls to identify what scale values are used (e.g., scale: 4)
    • If no standard exists: Default to downloading 3x scale assets

    Only download the scales actually needed by the app to avoid unnecessary files.

    3. Download Required Scales from API

    Modify the Convert API call to download only necessary scales:

    # Example: If app uses only 2x and 3x
    curl -X POST http://localhost:3001/api/convert \
      -H "Content-Type: application/json" \
      -d "{
        \"url\": \"$FIGMA_URL\",
        \"settings\": {\"framework\": \"Flutter\"},
        \"exportImages\": true,
        \"exportImagesOptions\": {
          \"scales\": [\"2x\", \"3x\"],
          \"directory\": \".ui-workspace/$FEATURE/figma_images\"
        },
        \"output\": {
          \"saveToFile\": true,
          \"directory\": \".ui-workspace/$FEATURE/figma_code\"
        }
      }"
    

    4. Identify Required Assets

    Review generated code to find referenced image assets.

    5. Copy and Rename Assets

    Copy assets from .ui-workspace/$FEATURE/figma_images/ following the app's existing structure:

    Multi-directory structure:

    # Copy to matching scale directories
    cp .ui-workspace/$FEATURE/figma_images/2x/asset.png assets/2x/new_name.png
    cp .ui-workspace/$FEATURE/figma_images/3x/asset.png assets/3x/new_name.png
    

    Single directory with scale parameter:

    # Copy only the required scale (e.g., 4x)
    cp .ui-workspace/$FEATURE/figma_images/4x/asset.png assets/new_name.png
    # Then use: Image.asset('assets/new_name.png', scale: 4)
    

    No standard structure:

    # Default to 3x scale in single directory
    cp .ui-workspace/$FEATURE/figma_images/3x/asset.png assets/new_name.png
    # Use with explicit scale: Image.asset('assets/new_name.png', scale: 3)
    

    Rename assets to meaningful names using snake_case (e.g., profile_avatar.png, feed_background.png).

    6. Create Asset Mapping

    Maintain .ui-workspace/$FEATURE/figma_images/mapping.json:

    {
      "123:456_user_avatar.png": "assets/profile_avatar.png",
      "789:012_background.png": "assets/feed_background.png"
    }
    

    7. Update pubspec.yaml

    Ensure assets are declared according to the app's structure:

    Multi-directory:

    flutter:
      assets:
        - assets/
        - assets/2x/
        - assets/3x/
    

    Single directory:

    flutter:
      assets:
        - assets/
    

    Step 4: Testing

    Create Golden Tests

    Write golden tests to capture widget screenshots:

    import 'package:flutter/material.dart';
    import 'package:flutter_test/flutter_test.dart';
    
    void main() {
      testWidgets('FeatureName screen golden test', (WidgetTester tester) async {
        // Set device size to match Figma design
        await tester.binding.setSurfaceSize(Size(375, 812)); // Example: iPhone X
    
        await tester.pumpWidget(
          MaterialApp(
            home: YourImplementedScreen(),
          ),
        );
    
        await expectLater(
          find.byType(MaterialApp),
          matchesGoldenFile('goldens/feature_name.png'),
        );
      });
    }
    

    Important Considerations:

    • Match device size to Figma design dimensions
    • Ensure images render (use test image data)
    • Ensure text is not obscured
    • For scrollable content with finite height: capture complete area if possible
    • For infinite/long scrollable content: capture multiple scroll states

    Generate golden files:

    flutter test --update-goldens
    

    Capture App Screenshots

    Take screenshots from the running app:

    iOS Simulator:

    xcrun simctl io booted screenshot .ui-workspace/$FEATURE/app_screenshots/ss_$(date +%Y-%m-%d_%H-%M-%S)_$description.png
    

    Android Emulator:

    adb shell screencap -p > .ui-workspace/$FEATURE/app_screenshots/ss_$(date +%Y-%m-%d_%H-%M-%S)_$description.png
    

    Real iOS Device:

    ~/Documents/scripts/ios_screenshot.sh .ui-workspace/$FEATURE/app_screenshots/ss_$(date +%Y-%m-%d_%H-%M-%S)_$description.png
    

    Replace $description with a brief description (e.g., Feed_View, Profile_Edit).

    Step 5: Comparison and Iteration

    Compare Screenshots

    Open side-by-side:

    • Figma screenshot: .ui-workspace/$FEATURE/figma_screenshots/
    • App screenshot: .ui-workspace/$FEATURE/app_screenshots/

    Identify Differences

    Check for discrepancies in:

    • Layout: Widget positioning, alignment, constraints
    • Text: Font family, size, weight, color, line height
    • Colors: Exact hex values, opacity
    • Spacing: Padding, margins, gaps
    • Assets: Image rendering, scaling, paths
    • Styling: Borders, shadows, border radius

    Fix Issues

    Update Flutter implementation based on identified differences.

    Common issues:

    • Incorrect constraints (Expanded/Flexible usage)
    • Wrong font properties
    • Color mismatches
    • Padding/margin discrepancies
    • Asset resolution or path errors

    Retest

    Hot reload or restart the app:

    # Hot reload
    kill -SIGUSR1 $(cat /tmp/flutter-figma-workflow.pid)
    
    # Hot restart
    kill -SIGUSR2 $(cat /tmp/flutter-figma-workflow.pid)
    

    Take new app screenshots and compare again.

    Iterate Until Perfect

    Repeat the comparison → fix → retest cycle until app screenshots match Figma screenshots exactly.

    Iteration Strategy:

    1. Fix major layout and positioning issues first
    2. Address styling (colors, fonts, sizes)
    3. Fine-tune details (shadows, borders, spacing)
    4. Test after each round of fixes

    Additional Resources

    For detailed information, refer to the bundled references:

    • references/api_setup.md: Complete API documentation, setup instructions, troubleshooting
    • references/workflow_details.md: In-depth workflow details, asset management, testing strategies, common issues

    Tips for Success

    Use Reference Code Wisely: Treat generated code as a reference for values (colors, sizes, spacing), not as production-ready code.

    Asset Organization: Keep asset naming consistent and maintain the mapping file for future reference.

    Incremental Testing: Test frequently during implementation rather than waiting until the end.

    Device Consistency: Use the same device/simulator dimensions throughout testing for accurate comparison.

    Pixel-Perfect Goal: The workflow is complete only when app screenshots and Figma screenshots are visually identical.

    Recommended Servers
    Vercel Grep
    Vercel Grep
    Canva
    Canva
    Microsoft Learn MCP
    Microsoft Learn MCP
    Repository
    prateekmedia/agent-skills
    Files