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    minami110

    gdscript-file-manager

    minami110/gdscript-file-manager
    Coding
    18
    1 installs

    About

    SKILL.md

    Install

    Install via Skills CLI

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    About

    Move, rename, or delete GDScript files with their .uid files for Godot projects. Use when reorganizing code, renaming scripts, or removing unused GDScript files.

    SKILL.md

    GDScript File Manager

    Manage GDScript files (.gd) along with their corresponding .uid files.

    Core Principle

    Godot Engine auto-generates a .uid file for each resource. Always handle .gd and .uid files together.

    Operations

    Move Files

    # 1. Verify destination
    ls <destination-dir>
    
    # 2. Move both files
    mv <source>.gd <destination>.gd && mv <source>.gd.uid <destination>.gd.uid
    
    # 3. Verify
    ls <destination-dir> && ls <source-dir>
    

    Rename Files

    # 1. Rename both files
    mv <old-name>.gd <new-name>.gd && mv <old-name>.gd.uid <new-name>.gd.uid
    
    # 2. Verify
    ls -la <directory>
    

    Delete Files

    # 1. Verify target
    ls -la <directory>
    
    # 2. Delete both files
    rm <filename>.gd && rm <filename>.gd.uid
    
    # 3. Verify
    ls -la <directory>
    

    Important Notes

    • Never manually create or edit .uid files - Godot manages them automatically
    • Always process both files together to avoid breaking project references
    • Verify files before operations using ls commands

    See examples.md for detailed examples and troubleshooting.

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    Repository
    minami110/godot-signal-extensions
    Files