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    ksoichiro

    build-troubleshooting

    ksoichiro/build-troubleshooting
    Coding
    2 installs

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    SKILL.md

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    About

    FAQ for diagnosing and resolving build and test failures

    SKILL.md

    Build & Test Troubleshooting FAQ

    Purpose: Reference guide for diagnosing and resolving build failures, test failures, and other development environment issues.

    When to use: When encountering unexpected build or test failures, especially those that seem environment-related rather than code-related.


    FAQ

    Q1: NeoForge GameTest fails with "Illegal version number specified version (main)"

    Symptoms:

    File /path/to/neoforge-1.21.2/build/resources/main is not a valid mod file
    Caused by: java.lang.IllegalArgumentException: Illegal version number specified version (main)
    

    Cause: IDE (IntelliJ IDEA, Eclipse) generated bin/ directories containing unprocessed resource files. The neoforge.mods.toml in bin/main/META-INF/ has version="${version}" instead of the actual version number.

    Solution:

    1. Delete IDE-generated bin directories:
      rm -rf neoforge-1.21.2/bin common-1.21.2/bin
      
    2. Or run the cleanAll task which now includes bin/ cleanup:
      ./gradlew cleanAll
      

    Prevention:

    • Configure IDE to use Gradle for builds instead of built-in compiler
    • Add bin/ to .gitignore (already done in this project)

    Reference: Discovered 2026-01-25 during portal GameTest implementation.


    Q2: GameTest structure template not found or too small

    Symptoms:

    • Tests fail with "structure not found" errors
    • Portal/structure tests fail because test area is too small

    Cause:

    • Fabric uses FabricGameTest.EMPTY_STRUCTURE constant (built-in)
    • NeoForge requires explicit structure template files

    Solution: For NeoForge, create a proper NBT structure file:

    1. Create empty_test.nbt in common-{version}/src/main/resources/data/chronodawn/structure/
    2. Reference it as "chronodawn:empty_test" in test configuration

    Note: The structure must be large enough for the test content (e.g., 10x10x10 for portal frame tests).


    Q3: Gradle daemon conflicts during parallel builds

    Symptoms:

    • Build fails with lock file errors
    • "Could not create service of type" errors
    • Tests hang or fail intermittently

    Solution:

    ./gradlew --stop
    ./gradlew cleanAll
    

    Q4: Test passes on Fabric but fails on NeoForge (or vice versa)

    Checklist:

    1. Mixin configurations: Check both loader-specific mixin JSON files
    2. Structure templates: NeoForge needs explicit templates, Fabric has EMPTY_STRUCTURE
    3. API differences: Some APIs behave differently between loaders
    4. IDE artifacts: Run ./gradlew cleanAll to remove stale bin/ directories

    Q5: "session.lock" errors during GameTest

    Symptoms:

    Failed to lock the level ... session.lock
    

    Cause: Previous test run left a lock file.

    Solution: The gameTestAll task already handles this by cleaning stale world directories. If it persists:

    rm -rf fabric-*/run/gametestworld
    rm -rf neoforge-*/run/gametestworld
    

    Adding New FAQ Entries

    When encountering a new build/test issue:

    1. Document symptoms (exact error message)
    2. Identify root cause
    3. Document solution
    4. Add prevention tips if applicable
    5. Add reference date for tracking
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    Repository
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