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    davila7

    mobile-design

    davila7/mobile-design
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    SKILL.md

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    About

    Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values...

    SKILL.md

    Mobile Design System

    Philosophy: Touch-first. Battery-conscious. Platform-respectful. Offline-capable. Core Principle: Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.


    🔧 Runtime Scripts

    Execute these for validation (don't read, just run):

    Script Purpose Usage
    scripts/mobile_audit.py Mobile UX & Touch Audit python scripts/mobile_audit.py <project_path>

    🔴 MANDATORY: Read Reference Files Before Working!

    ⛔ DO NOT start development until you read the relevant files:

    Universal (Always Read)

    File Content Status
    mobile-design-thinking.md ⚠️ ANTI-MEMORIZATION: Forces thinking, prevents AI defaults ⬜ CRITICAL FIRST
    touch-psychology.md Fitts' Law, gestures, haptics, thumb zone ⬜ CRITICAL
    mobile-performance.md RN/Flutter performance, 60fps, memory ⬜ CRITICAL
    mobile-backend.md Push notifications, offline sync, mobile API ⬜ CRITICAL
    mobile-testing.md Testing pyramid, E2E, platform-specific ⬜ CRITICAL
    mobile-debugging.md Native vs JS debugging, Flipper, Logcat ⬜ CRITICAL
    mobile-navigation.md Tab/Stack/Drawer, deep linking ⬜ Read
    mobile-typography.md System fonts, Dynamic Type, a11y ⬜ Read
    mobile-color-system.md OLED, dark mode, battery-aware ⬜ Read
    decision-trees.md Framework/state/storage selection ⬜ Read

    🧠 mobile-design-thinking.md is PRIORITY! This file ensures AI thinks instead of using memorized patterns.

    Platform-Specific (Read Based on Target)

    Platform File Content When to Read
    iOS platform-ios.md Human Interface Guidelines, SF Pro, SwiftUI patterns Building for iPhone/iPad
    Android platform-android.md Material Design 3, Roboto, Compose patterns Building for Android
    Cross-Platform Both above Platform divergence points React Native / Flutter

    🔴 If building for iOS → Read platform-ios.md FIRST! 🔴 If building for Android → Read platform-android.md FIRST! 🔴 If cross-platform → Read BOTH and apply conditional platform logic!


    ⚠️ CRITICAL: ASK BEFORE ASSUMING (MANDATORY)

    STOP! If the user's request is open-ended, DO NOT default to your favorites.

    You MUST Ask If Not Specified:

    Aspect Ask Why
    Platform "iOS, Android, or both?" Affects EVERY design decision
    Framework "React Native, Flutter, or native?" Determines patterns and tools
    Navigation "Tab bar, drawer, or stack-based?" Core UX decision
    State "What state management? (Zustand/Redux/Riverpod/BLoC?)" Architecture foundation
    Offline "Does this need to work offline?" Affects data strategy
    Target devices "Phone only, or tablet support?" Layout complexity

    ⛔ AI MOBILE ANTI-PATTERNS (YASAK LİSTESİ)

    🚫 These are AI default tendencies that MUST be avoided!

    Performance Sins

    ❌ NEVER DO Why It's Wrong ✅ ALWAYS DO
    ScrollView for long lists Renders ALL items, memory explodes Use FlatList / FlashList / ListView.builder
    Inline renderItem function New function every render, all items re-render useCallback + React.memo
    Missing keyExtractor Index-based keys cause bugs on reorder Unique, stable ID from data
    Skip getItemLayout Async layout = janky scroll Provide when items have fixed height
    setState() everywhere Unnecessary widget rebuilds Targeted state, const constructors
    Native driver: false Animations blocked by JS thread useNativeDriver: true always
    console.log in production Blocks JS thread severely Remove before release build
    Skip React.memo/const Every item re-renders on any change Memoize list items ALWAYS

    Touch/UX Sins

    ❌ NEVER DO Why It's Wrong ✅ ALWAYS DO
    Touch target < 44px Impossible to tap accurately, frustrating Minimum 44pt (iOS) / 48dp (Android)
    Spacing < 8px between targets Accidental taps on neighbors Minimum 8-12px gap
    Gesture-only interactions Motor impaired users excluded Always provide button alternative
    No loading state User thinks app crashed ALWAYS show loading feedback
    No error state User stuck, no recovery path Show error with retry option
    No offline handling Crash/block when network lost Graceful degradation, cached data
    Ignore platform conventions Users confused, muscle memory broken iOS feels iOS, Android feels Android

    Security Sins

    ❌ NEVER DO Why It's Wrong ✅ ALWAYS DO
    Token in AsyncStorage Easily accessible, stolen on rooted device SecureStore / Keychain / EncryptedSharedPreferences
    Hardcode API keys Reverse engineered from APK/IPA Environment variables, secure storage
    Skip SSL pinning MITM attacks possible Pin certificates in production
    Log sensitive data Logs can be extracted Never log tokens, passwords, PII

    Architecture Sins

    ❌ NEVER DO Why It's Wrong ✅ ALWAYS DO
    Business logic in UI Untestable, unmaintainable Service layer separation
    Global state for everything Unnecessary re-renders, complexity Local state default, lift when needed
    Deep linking as afterthought Notifications, shares broken Plan deep links from day one
    Skip dispose/cleanup Memory leaks, zombie listeners Clean up subscriptions, timers

    📱 Platform Decision Matrix

    When to Unify vs Diverge

                        UNIFY (same on both)          DIVERGE (platform-specific)
                        ───────────────────           ──────────────────────────
    Business Logic      ✅ Always                     -
    Data Layer          ✅ Always                     -
    Core Features       ✅ Always                     -
                        
    Navigation          -                             ✅ iOS: edge swipe, Android: back button
    Gestures            -                             ✅ Platform-native feel
    Icons               -                             ✅ SF Symbols vs Material Icons
    Date Pickers        -                             ✅ Native pickers feel right
    Modals/Sheets       -                             ✅ iOS: bottom sheet vs Android: dialog
    Typography          -                             ✅ SF Pro vs Roboto (or custom)
    Error Dialogs       -                             ✅ Platform conventions for alerts
    

    Quick Reference: Platform Defaults

    Element iOS Android
    Primary Font SF Pro / SF Compact Roboto
    Min Touch Target 44pt × 44pt 48dp × 48dp
    Back Navigation Edge swipe left System back button/gesture
    Bottom Tab Icons SF Symbols Material Symbols
    Action Sheet UIActionSheet from bottom Bottom Sheet / Dialog
    Progress Spinner Linear progress (Material)
    Pull to Refresh Native UIRefreshControl SwipeRefreshLayout

    🧠 Mobile UX Psychology (Quick Reference)

    Fitts' Law for Touch

    Desktop: Cursor is precise (1px)
    Mobile:  Finger is imprecise (~7mm contact area)
    
    → Touch targets MUST be 44-48px minimum
    → Important actions in THUMB ZONE (bottom of screen)
    → Destructive actions AWAY from easy reach
    

    Thumb Zone (One-Handed Usage)

    ┌─────────────────────────────┐
    │      HARD TO REACH          │ ← Navigation, menu, back
    │        (stretch)            │
    ├─────────────────────────────┤
    │      OK TO REACH            │ ← Secondary actions
    │       (natural)             │
    ├─────────────────────────────┤
    │      EASY TO REACH          │ ← PRIMARY CTAs, tab bar
    │    (thumb's natural arc)    │ ← Main content interaction
    └─────────────────────────────┘
            [  HOME  ]
    

    Mobile-Specific Cognitive Load

    Desktop Mobile Difference
    Multiple windows ONE task at a time
    Keyboard shortcuts Touch gestures
    Hover states NO hover (tap or nothing)
    Large viewport Limited space, scroll vertical
    Stable attention Interrupted constantly

    For deep dive: touch-psychology.md


    ⚡ Performance Principles (Quick Reference)

    React Native Critical Rules

    // ✅ CORRECT: Memoized renderItem + React.memo wrapper
    const ListItem = React.memo(({ item }: { item: Item }) => (
      <View style={styles.item}>
        <Text>{item.title}</Text>
      </View>
    ));
    
    const renderItem = useCallback(
      ({ item }: { item: Item }) => <ListItem item={item} />,
      []
    );
    
    // ✅ CORRECT: FlatList with all optimizations
    <FlatList
      data={items}
      renderItem={renderItem}
      keyExtractor={(item) => item.id}  // Stable ID, NOT index
      getItemLayout={(data, index) => ({
        length: ITEM_HEIGHT,
        offset: ITEM_HEIGHT * index,
        index,
      })}
      removeClippedSubviews={true}
      maxToRenderPerBatch={10}
      windowSize={5}
    />
    

    Flutter Critical Rules

    // ✅ CORRECT: const constructors prevent rebuilds
    class MyWidget extends StatelessWidget {
      const MyWidget({super.key}); // CONST!
    
      @override
      Widget build(BuildContext context) {
        return const Column( // CONST!
          children: [
            Text('Static content'),
            MyConstantWidget(),
          ],
        );
      }
    }
    
    // ✅ CORRECT: Targeted state with ValueListenableBuilder
    ValueListenableBuilder<int>(
      valueListenable: counter,
      builder: (context, value, child) => Text('$value'),
      child: const ExpensiveWidget(), // Won't rebuild!
    )
    

    Animation Performance

    GPU-accelerated (FAST):     CPU-bound (SLOW):
    ├── transform               ├── width, height
    ├── opacity                 ├── top, left, right, bottom
    └── (use these ONLY)        ├── margin, padding
                                └── (AVOID animating these)
    

    For complete guide: mobile-performance.md


    📝 CHECKPOINT (MANDATORY Before Any Mobile Work)

    Before writing ANY mobile code, you MUST complete this checkpoint:

    🧠 CHECKPOINT:
    
    Platform:   [ iOS / Android / Both ]
    Framework:  [ React Native / Flutter / SwiftUI / Kotlin ]
    Files Read: [ List the skill files you've read ]
    
    3 Principles I Will Apply:
    1. _______________
    2. _______________
    3. _______________
    
    Anti-Patterns I Will Avoid:
    1. _______________
    2. _______________
    

    Example:

    🧠 CHECKPOINT:
    
    Platform:   iOS + Android (Cross-platform)
    Framework:  React Native + Expo
    Files Read: touch-psychology.md, mobile-performance.md, platform-ios.md, platform-android.md
    
    3 Principles I Will Apply:
    1. FlatList with React.memo + useCallback for all lists
    2. 48px touch targets, thumb zone for primary CTAs
    3. Platform-specific navigation (edge swipe iOS, back button Android)
    
    Anti-Patterns I Will Avoid:
    1. ScrollView for lists → FlatList
    2. Inline renderItem → Memoized
    3. AsyncStorage for tokens → SecureStore
    

    🔴 Can't fill the checkpoint? → GO BACK AND READ THE SKILL FILES.


    🔧 Framework Decision Tree

    WHAT ARE YOU BUILDING?
            │
            ├── Need OTA updates + rapid iteration + web team
            │   └── ✅ React Native + Expo
            │
            ├── Need pixel-perfect custom UI + performance critical
            │   └── ✅ Flutter
            │
            ├── Deep native features + single platform focus
            │   ├── iOS only → SwiftUI
            │   └── Android only → Kotlin + Jetpack Compose
            │
            ├── Existing RN codebase + new features
            │   └── ✅ React Native (bare workflow)
            │
            └── Enterprise + existing Flutter codebase
                └── ✅ Flutter
    

    For complete decision trees: decision-trees.md


    📋 Pre-Development Checklist

    Before Starting ANY Mobile Project

    • Platform confirmed? (iOS / Android / Both)
    • Framework chosen? (RN / Flutter / Native)
    • Navigation pattern decided? (Tabs / Stack / Drawer)
    • State management selected? (Zustand / Redux / Riverpod / BLoC)
    • Offline requirements known?
    • Deep linking planned from day one?
    • Target devices defined? (Phone / Tablet / Both)

    Before Every Screen

    • Touch targets ≥ 44-48px?
    • Primary CTA in thumb zone?
    • Loading state exists?
    • Error state with retry exists?
    • Offline handling considered?
    • Platform conventions followed?

    Before Release

    • console.log removed?
    • SecureStore for sensitive data?
    • SSL pinning enabled?
    • Lists optimized (memo, keyExtractor)?
    • Memory cleanup on unmount?
    • Tested on low-end devices?
    • Accessibility labels on all interactive elements?

    📚 Reference Files

    For deeper guidance on specific areas:

    File When to Use
    mobile-design-thinking.md FIRST! Anti-memorization, forces context-based thinking
    touch-psychology.md Understanding touch interaction, Fitts' Law, gesture design
    mobile-performance.md Optimizing RN/Flutter, 60fps, memory/battery
    platform-ios.md iOS-specific design, HIG compliance
    platform-android.md Android-specific design, Material Design 3
    mobile-navigation.md Navigation patterns, deep linking
    mobile-typography.md Type scale, system fonts, accessibility
    mobile-color-system.md OLED optimization, dark mode, battery
    decision-trees.md Framework, state, storage decisions

    Remember: Mobile users are impatient, interrupted, and using imprecise fingers on small screens. Design for the WORST conditions: bad network, one hand, bright sun, low battery. If it works there, it works everywhere.

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