Imported skill init_skill from openai
#!/usr/bin/env python3 """ Skill Initializer - Creates a new skill from template
Usage:
init_skill.py
Examples: init_skill.py my-new-skill --path skills/public init_skill.py my-new-skill --path skills/public --resources scripts,references init_skill.py my-api-helper --path skills/private --resources scripts --examples init_skill.py custom-skill --path /custom/location """
import argparse import re import sys from pathlib import Path
MAX_SKILL_NAME_LENGTH = 64 ALLOWED_RESOURCES = {"scripts", "references", "assets"}
[TODO: 1-2 sentences explaining what this skill enables]
[TODO: Choose the structure that best fits this skill's purpose. Common patterns:
1. Workflow-Based (best for sequential processes)
2. Task-Based (best for tool collections)
3. Reference/Guidelines (best for standards or specifications)
4. Capabilities-Based (best for integrated systems)
Patterns can be mixed and matched as needed. Most skills combine patterns (e.g., start with task-based, add workflow for complex operations).
Delete this entire "Structuring This Skill" section when done - it's just guidance.]
[TODO: Add content here. See examples in existing skills:
Create only the resource directories this skill actually needs. Delete this section if no resources are required.
Executable code (Python/Bash/etc.) that can be run directly to perform specific operations.
Examples from other skills:
fill_fillable_fields.py, extract_form_field_info.py - utilities for PDF manipulationdocument.py, utilities.py - Python modules for document processingAppropriate for: Python scripts, shell scripts, or any executable code that performs automation, data processing, or specific operations.
Note: Scripts may be executed without loading into context, but can still be read by Codex for patching or environment adjustments.
Documentation and reference material intended to be loaded into context to inform Codex's process and thinking.
Examples from other skills:
communication.md, context_building.md - detailed workflow guidesAppropriate for: In-depth documentation, API references, database schemas, comprehensive guides, or any detailed information that Codex should reference while working.
Files not intended to be loaded into context, but rather used within the output Codex produces.
Examples from other skills:
Appropriate for: Templates, boilerplate code, document templates, images, icons, fonts, or any files meant to be copied or used in the final output.
Not every skill requires all three types of resources. """
EXAMPLE_SCRIPT = '''#!/usr/bin/env python3 """ Example helper script for {skill_name}
This is a placeholder script that can be executed directly. Replace with actual implementation or delete if not needed.
Example real scripts from other skills:
def main(): print("This is an example script for {skill_name}") # TODO: Add actual script logic here # This could be data processing, file conversion, API calls, etc.
if name == "main": main() '''
EXAMPLE_REFERENCE = """# Reference Documentation for {skill_title}
This is a placeholder for detailed reference documentation. Replace with actual reference content or delete if not needed.
Example real reference docs from other skills:
Reference docs are ideal for:
EXAMPLE_ASSET = """# Example Asset File
This placeholder represents where asset files would be stored. Replace with actual asset files (templates, images, fonts, etc.) or delete if not needed.
Asset files are NOT intended to be loaded into context, but rather used within the output Codex produces.
Example asset files from other skills:
Note: This is a text placeholder. Actual assets can be any file type. """
def normalize_skill_name(skill_name): """Normalize a skill name to lowercase hyphen-case.""" normalized = skill_name.strip().lower() normalized = re.sub(r"[^a-z0-9]+", "-", normalized) normalized = normalized.strip("-") normalized = re.sub(r"-{2,}", "-", normalized) return normalized
def title_case_skill_name(skill_name): """Convert hyphenated skill name to Title Case for display.""" return " ".join(word.capitalize() for word in skill_name.split("-"))
def parse_resources(raw_resources): if not raw_resources: return [] resources = [item.strip() for item in raw_resources.split(",") if item.strip()] invalid = sorted({item for item in resources if item not in ALLOWED_RESOURCES}) if invalid: allowed = ", ".join(sorted(ALLOWED_RESOURCES)) print(f"[ERROR] Unknown resource type(s): {', '.join(invalid)}") print(f" Allowed: {allowed}") sys.exit(1) deduped = [] seen = set() for resource in resources: if resource not in seen: deduped.append(resource) seen.add(resource) return deduped
def create_resource_dirs(skill_dir, skill_name, skill_title, resources, include_examples): for resource in resources: resource_dir = skill_dir / resource resource_dir.mkdir(exist_ok=True) if resource == "scripts": if include_examples: example_script = resource_dir / "example.py" example_script.write_text(EXAMPLE_SCRIPT.format(skill_name=skill_name)) example_script.chmod(0o755) print("[OK] Created scripts/example.py") else: print("[OK] Created scripts/") elif resource == "references": if include_examples: example_reference = resource_dir / "api_reference.md" example_reference.write_text(EXAMPLE_REFERENCE.format(skill_title=skill_title)) print("[OK] Created references/api_reference.md") else: print("[OK] Created references/") elif resource == "assets": if include_examples: example_asset = resource_dir / "example_asset.txt" example_asset.write_text(EXAMPLE_ASSET) print("[OK] Created assets/example_asset.txt") else: print("[OK] Created assets/")
def init_skill(skill_name, path, resources, include_examples): """ Initialize a new skill directory with template SKILL.md.
Args:
skill_name: Name of the skill
path: Path where the skill directory should be created
resources: Resource directories to create
include_examples: Whether to create example files in resource directories
Returns:
Path to created skill directory, or None if error
"""
# Determine skill directory path
skill_dir = Path(path).resolve() / skill_name
# Check if directory already exists
if skill_dir.exists():
print(f"[ERROR] Skill directory already exists: {skill_dir}")
return None
# Create skill directory
try:
skill_dir.mkdir(parents=True, exist_ok=False)
print(f"[OK] Created skill directory: {skill_dir}")
except Exception as e:
print(f"[ERROR] Error creating directory: {e}")
return None
# Create SKILL.md from template
skill_title = title_case_skill_name(skill_name)
skill_content = SKILL_TEMPLATE.format(skill_name=skill_name, skill_title=skill_title)
skill_md_path = skill_dir / "SKILL.md"
try:
skill_md_path.write_text(skill_content)
print("[OK] Created SKILL.md")
except Exception as e:
print(f"[ERROR] Error creating SKILL.md: {e}")
return None
# Create resource directories if requested
if resources:
try:
create_resource_dirs(skill_dir, skill_name, skill_title, resources, include_examples)
except Exception as e:
print(f"[ERROR] Error creating resource directories: {e}")
return None
# Print next steps
print(f"\n[OK] Skill '{skill_name}' initialized successfully at {skill_dir}")
print("\nNext steps:")
print("1. Edit SKILL.md to complete the TODO items and update the description")
if resources:
if include_examples:
print("2. Customize or delete the example files in scripts/, references/, and assets/")
else:
print("2. Add resources to scripts/, references/, and assets/ as needed")
else:
print("2. Create resource directories only if needed (scripts/, references/, assets/)")
print("3. Run the validator when ready to check the skill structure")
return skill_dir
def main(): parser = argparse.ArgumentParser( description="Create a new skill directory with a SKILL.md template.", ) parser.add_argument("skill_name", help="Skill name (normalized to hyphen-case)") parser.add_argument("--path", required=True, help="Output directory for the skill") parser.add_argument( "--resources", default="", help="Comma-separated list: scripts,references,assets", ) parser.add_argument( "--examples", action="store_true", help="Create example files inside the selected resource directories", ) args = parser.parse_args()
raw_skill_name = args.skill_name
skill_name = normalize_skill_name(raw_skill_name)
if not skill_name:
print("[ERROR] Skill name must include at least one letter or digit.")
sys.exit(1)
if len(skill_name) > MAX_SKILL_NAME_LENGTH:
print(
f"[ERROR] Skill name '{skill_name}' is too long ({len(skill_name)} characters). "
f"Maximum is {MAX_SKILL_NAME_LENGTH} characters."
)
sys.exit(1)
if skill_name != raw_skill_name:
print(f"Note: Normalized skill name from '{raw_skill_name}' to '{skill_name}'.")
resources = parse_resources(args.resources)
if args.examples and not resources:
print("[ERROR] --examples requires --resources to be set.")
sys.exit(1)
path = args.path
print(f"Initializing skill: {skill_name}")
print(f" Location: {path}")
if resources:
print(f" Resources: {', '.join(resources)}")
if args.examples:
print(" Examples: enabled")
else:
print(" Resources: none (create as needed)")
print()
result = init_skill(skill_name, path, resources, args.examples)
if result:
sys.exit(0)
else:
sys.exit(1)
if name == "main": main()