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    aperepel

    textual-tui

    aperepel/textual-tui
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    SKILL.md

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    About

    Build modern, interactive terminal user interfaces with Textual. Use when creating command-line applications, dashboard tools, monitoring interfaces, data viewers, or any terminal-based UI...

    SKILL.md

    Textual TUI Development

    Build production-quality terminal user interfaces using Textual, a modern Python framework for creating interactive TUI applications.

    Quick Start

    Install Textual:

    pip install textual textual-dev
    

    Basic app structure:

    from textual.app import App, ComposeResult
    from textual.widgets import Header, Footer, Button
    
    class MyApp(App):
        """A simple Textual app."""
        
        def compose(self) -> ComposeResult:
            """Create child widgets."""
            yield Header()
            yield Button("Click me!", id="click")
            yield Footer()
        
        def on_button_pressed(self, event: Button.Pressed) -> None:
            """Handle button press."""
            self.exit()
    
    if __name__ == "__main__":
        app = MyApp()
        app.run()
    

    Run with hot reload during development:

    textual run --dev your_app.py
    

    Use the Textual console for debugging:

    textual console
    

    Core Architecture

    App Lifecycle

    1. Initialization: Create App instance with config
    2. Composition: Build widget tree via compose() method
    3. Mounting: Widgets mounted to DOM
    4. Running: Event loop processes messages and renders UI
    5. Shutdown: Cleanup and exit

    Message Passing System

    Textual uses an async message queue for all interactions:

    from textual.message import Message
    
    class CustomMessage(Message):
        """Custom message with data."""
        def __init__(self, value: int) -> None:
            self.value = value
            super().__init__()
    
    class MyWidget(Widget):
        def on_click(self) -> None:
            # Post message to parent
            self.post_message(CustomMessage(42))
    
    class MyApp(App):
        def on_custom_message(self, message: CustomMessage) -> None:
            # Handle message with naming convention: on_{message_name}
            self.log(f"Received: {message.value}")
    

    Reactive Programming

    Use reactive attributes for automatic UI updates:

    from textual.reactive import reactive
    
    class Counter(Widget):
        count = reactive(0)  # Reactive attribute
        
        def watch_count(self, new_value: int) -> None:
            """Called automatically when count changes."""
            self.refresh()
        
        def increment(self) -> None:
            self.count += 1  # Triggers watch_count
    

    Layout System

    Container Layouts

    Textual provides flexible layout options:

    Vertical Layout (default):

    def compose(self) -> ComposeResult:
        yield Label("Top")
        yield Label("Bottom")
    

    Horizontal Layout:

    class MyApp(App):
        CSS = """
        Screen {
            layout: horizontal;
        }
        """
    

    Grid Layout:

    class MyApp(App):
        CSS = """
        Screen {
            layout: grid;
            grid-size: 3 2;  /* 3 columns, 2 rows */
        }
        """
    

    Sizing and Positioning

    Control widget dimensions:

    class MyApp(App):
        CSS = """
        #sidebar {
            width: 30;      /* Fixed width */
            height: 100%;   /* Full height */
        }
        
        #content {
            width: 1fr;     /* Remaining space */
        }
        
        .compact {
            height: auto;   /* Size to content */
        }
        """
    

    Styling with CSS

    Textual uses CSS-like syntax for styling.

    Inline Styles

    class StyledWidget(Widget):
        DEFAULT_CSS = """
        StyledWidget {
            background: $primary;
            color: $text;
            border: solid $accent;
            padding: 1 2;
            margin: 1;
        }
        """
    

    External CSS Files

    class MyApp(App):
        CSS_PATH = "app.tcss"  # Load from file
    

    Color System

    Use Textual's semantic colors:

    .error { background: $error; }
    .success { background: $success; }
    .warning { background: $warning; }
    .primary { background: $primary; }
    

    Or define custom colors:

    .custom {
        background: #1e3a8a;
        color: rgb(255, 255, 255);
    }
    

    Common Widgets

    Input and Forms

    from textual.widgets import Input, Button, Select
    from textual.containers import Container
    
    def compose(self) -> ComposeResult:
        with Container(id="form"):
            yield Input(placeholder="Enter name", id="name")
            yield Select(options=[("A", 1), ("B", 2)], id="choice")
            yield Button("Submit", variant="primary")
    
    def on_button_pressed(self, event: Button.Pressed) -> None:
        name = self.query_one("#name", Input).value
        choice = self.query_one("#choice", Select).value
    

    Data Display

    from textual.widgets import DataTable, Tree, Log
    
    # DataTable for tabular data
    table = DataTable()
    table.add_columns("Name", "Age", "City")
    table.add_row("Alice", 30, "NYC")
    
    # Tree for hierarchical data
    tree = Tree("Root")
    tree.root.add("Child 1")
    tree.root.add("Child 2")
    
    # Log for streaming output
    log = Log(auto_scroll=True)
    log.write_line("Log entry")
    

    Containers and Layout

    from textual.containers import (
        Container, Horizontal, Vertical,
        Grid, ScrollableContainer
    )
    
    def compose(self) -> ComposeResult:
        with Vertical():
            yield Header()
            with Horizontal():
                with Container(id="sidebar"):
                    yield Label("Menu")
                with ScrollableContainer(id="content"):
                    yield Label("Content...")
            yield Footer()
    

    Event Handling

    Built-in Events

    from textual.events import Key, Click, Mount
    
    def on_mount(self) -> None:
        """Called when widget is mounted."""
        self.log("Widget mounted!")
    
    def on_key(self, event: Key) -> None:
        """Handle all key presses."""
        if event.key == "q":
            self.app.exit()
    
    def on_click(self, event: Click) -> None:
        """Handle mouse clicks."""
        self.log(f"Clicked at {event.x}, {event.y}")
    

    Widget-Specific Handlers

    def on_input_submitted(self, event: Input.Submitted) -> None:
        """Handle input submission."""
        self.query_one(Log).write(event.value)
    
    def on_data_table_row_selected(self, event: DataTable.RowSelected) -> None:
        """Handle table row selection."""
        row_key = event.row_key
    

    Keyboard Bindings

    class MyApp(App):
        BINDINGS = [
            ("q", "quit", "Quit"),
            ("d", "toggle_dark", "Toggle dark mode"),
            ("ctrl+s", "save", "Save"),
        ]
        
        def action_quit(self) -> None:
            self.exit()
        
        def action_toggle_dark(self) -> None:
            self.dark = not self.dark
    

    Advanced Patterns

    Custom Widgets

    Create reusable components:

    from textual.widget import Widget
    from textual.widgets import Label, Button
    
    class StatusCard(Widget):
        """A card showing status info."""
        
        def __init__(self, title: str, status: str) -> None:
            super().__init__()
            self.title = title
            self.status = status
        
        def compose(self) -> ComposeResult:
            yield Label(self.title, classes="title")
            yield Label(self.status, classes="status")
    

    Workers and Background Tasks

    CRITICAL: Use workers for any long-running operations to prevent blocking the UI. The event loop must remain responsive.

    Basic Worker Usage

    Run tasks in background threads:

    from textual.worker import Worker, WorkerState
    
    class MyApp(App):
        def on_button_pressed(self, event: Button.Pressed) -> None:
            # Start background task
            self.run_worker(self.process_data(), exclusive=True)
        
        async def process_data(self) -> str:
            """Long-running task."""
            # Simulate work
            await asyncio.sleep(5)
            return "Processing complete"
    

    Worker with Progress Updates

    Update UI during processing:

    from textual.widgets import ProgressBar
    
    class MyApp(App):
        def compose(self) -> ComposeResult:
            yield ProgressBar(total=100, id="progress")
        
        def on_mount(self) -> None:
            self.run_worker(self.long_task())
        
        async def long_task(self) -> None:
            """Task with progress updates."""
            progress = self.query_one(ProgressBar)
            
            for i in range(100):
                await asyncio.sleep(0.1)
                progress.update(progress=i + 1)
                # Use call_from_thread for thread safety
                self.call_from_thread(progress.update, progress=i + 1)
    

    Worker Communication Patterns

    Use call_from_thread for thread-safe UI updates:

    import time
    from threading import Thread
    
    class MyApp(App):
        def on_mount(self) -> None:
            self.run_worker(self.fetch_data(), thread=True)
        
        def fetch_data(self) -> None:
            """CPU-bound task in thread."""
            # Blocking operation
            result = expensive_computation()
            
            # Update UI safely from thread
            self.call_from_thread(self.display_result, result)
        
        def display_result(self, result: str) -> None:
            """Called on main thread."""
            self.query_one("#output").update(result)
    

    Worker Cancellation

    Cancel workers when no longer needed:

    class MyApp(App):
        worker: Worker | None = None
        
        def start_task(self) -> None:
            # Store worker reference
            self.worker = self.run_worker(self.long_task())
        
        def cancel_task(self) -> None:
            # Cancel running worker
            if self.worker and not self.worker.is_finished:
                self.worker.cancel()
                self.notify("Task cancelled")
        
        async def long_task(self) -> None:
            for i in range(1000):
                await asyncio.sleep(0.1)
                # Check if cancelled
                if self.worker.is_cancelled:
                    return
    

    Worker Error Handling

    Handle worker failures gracefully:

    class MyApp(App):
        def on_mount(self) -> None:
            worker = self.run_worker(self.risky_task())
            worker.name = "data_processor"  # Name for debugging
        
        async def risky_task(self) -> str:
            """Task that might fail."""
            try:
                result = await fetch_from_api()
                return result
            except Exception as e:
                self.notify(f"Error: {e}", severity="error")
                raise
        
        def on_worker_state_changed(self, event: Worker.StateChanged) -> None:
            """Handle worker state changes."""
            if event.state == WorkerState.ERROR:
                self.log.error(f"Worker failed: {event.worker.name}")
            elif event.state == WorkerState.SUCCESS:
                self.log.info(f"Worker completed: {event.worker.name}")
    

    Multiple Workers

    Manage concurrent workers:

    class MyApp(App):
        def on_mount(self) -> None:
            # Run multiple workers concurrently
            self.run_worker(self.task_one(), name="task1", group="processing")
            self.run_worker(self.task_two(), name="task2", group="processing")
            self.run_worker(self.task_three(), name="task3", group="processing")
        
        async def task_one(self) -> None:
            await asyncio.sleep(2)
            self.notify("Task 1 complete")
        
        async def task_two(self) -> None:
            await asyncio.sleep(3)
            self.notify("Task 2 complete")
        
        async def task_three(self) -> None:
            await asyncio.sleep(1)
            self.notify("Task 3 complete")
        
        def cancel_all_tasks(self) -> None:
            """Cancel all workers in a group."""
            for worker in self.workers:
                if worker.group == "processing":
                    worker.cancel()
    

    Thread vs Process Workers

    Choose the right worker type:

    class MyApp(App):
        def on_mount(self) -> None:
            # Async task (default) - for I/O bound operations
            self.run_worker(self.fetch_data())
            
            # Thread worker - for CPU-bound tasks
            self.run_worker(self.process_data(), thread=True)
        
        async def fetch_data(self) -> str:
            """I/O bound: use async."""
            async with httpx.AsyncClient() as client:
                response = await client.get("https://api.example.com")
                return response.text
        
        def process_data(self) -> str:
            """CPU bound: use thread."""
            # Heavy computation
            result = [i**2 for i in range(1000000)]
            return str(sum(result))
    

    Worker Best Practices

    1. Always use workers for:

      • Network requests
      • File I/O
      • Database queries
      • CPU-intensive computations
      • Anything taking > 100ms
    2. Worker patterns:

      • Use exclusive=True to prevent duplicate workers
      • Name workers for easier debugging
      • Group related workers for batch cancellation
      • Always handle worker errors
    3. Thread safety:

      • Use call_from_thread() for UI updates from threads
      • Never modify widgets directly from threads
      • Use locks for shared mutable state
    4. Cancellation:

      • Store worker references if you need to cancel
      • Check worker.is_cancelled in long loops
      • Clean up resources in finally blocks

    Modal Dialogs

    from textual.screen import ModalScreen
    
    class ConfirmDialog(ModalScreen[bool]):
        """Modal confirmation dialog."""
        
        def compose(self) -> ComposeResult:
            with Container(id="dialog"):
                yield Label("Are you sure?")
                with Horizontal():
                    yield Button("Yes", variant="primary", id="yes")
                    yield Button("No", variant="error", id="no")
        
        def on_button_pressed(self, event: Button.Pressed) -> None:
            self.dismiss(event.button.id == "yes")
    
    # Use in app
    async def confirm_action(self) -> None:
        result = await self.push_screen_wait(ConfirmDialog())
        if result:
            self.log("Confirmed!")
    

    Screens and Navigation

    from textual.screen import Screen
    
    class MainScreen(Screen):
        def compose(self) -> ComposeResult:
            yield Header()
            yield Button("Go to Settings")
            yield Footer()
        
        def on_button_pressed(self) -> None:
            self.app.push_screen("settings")
    
    class SettingsScreen(Screen):
        def compose(self) -> ComposeResult:
            yield Label("Settings")
            yield Button("Back")
        
        def on_button_pressed(self) -> None:
            self.app.pop_screen()
    
    class MyApp(App):
        SCREENS = {
            "main": MainScreen(),
            "settings": SettingsScreen(),
        }
    

    Testing

    Test Textual apps with pytest and the Pilot API:

    import pytest
    from textual.pilot import Pilot
    from my_app import MyApp
    
    @pytest.mark.asyncio
    async def test_app_starts():
        app = MyApp()
        async with app.run_test() as pilot:
            assert app.screen is not None
    
    @pytest.mark.asyncio
    async def test_button_click():
        app = MyApp()
        async with app.run_test() as pilot:
            await pilot.click("#my-button")
            # Assert expected state changes
            
    @pytest.mark.asyncio
    async def test_keyboard_input():
        app = MyApp()
        async with app.run_test() as pilot:
            await pilot.press("q")
            # Verify app exited or state changed
    

    Best Practices

    Performance

    • Use Lazy for expensive widgets loaded on demand
    • Implement efficient render() methods, avoid unnecessary work
    • Use reactive attributes sparingly for truly dynamic values
    • Batch UI updates when processing multiple changes

    State Management

    • Keep app state in the App instance for global access
    • Use reactive attributes for UI-bound state
    • Store complex state in dedicated data models
    • Avoid deeply nested widget communication

    Error Handling

    from textual.widgets import RichLog
    
    def compose(self) -> ComposeResult:
        yield RichLog(id="log")
    
    async def action_risky_operation(self) -> None:
        try:
            result = await some_async_operation()
            self.notify("Success!", severity="information")
        except Exception as e:
            self.notify(f"Error: {e}", severity="error")
            self.query_one(RichLog).write(f"[red]Error:[/] {e}")
    

    Accessibility

    • Always provide keyboard navigation
    • Use semantic widget names and IDs
    • Include ARIA-like descriptions where appropriate
    • Test with screen reader compatibility in mind

    Development Tools

    Textual Console

    Debug running apps:

    # Terminal 1: Run console
    textual console
    
    # Terminal 2: Run app with console enabled
    textual run --dev app.py
    

    App code to enable console:

    self.log("Debug message")  # Appears in console
    self.log.info("Info level")
    self.log.error("Error level")
    

    Textual Devtools

    Use the devtools for live inspection:

    pip install textual-dev
    textual run --dev app.py  # Enables hot reload
    

    References

    • Widget Gallery: See references/widgets.md for comprehensive widget examples
    • Layout Patterns: See references/layouts.md for common layout recipes
    • Styling Guide: See references/styling.md for CSS patterns and themes
    • Official Guides Index: See references/official-guides-index.md for URLs to all official Textual documentation guides (use web_fetch for detailed information on-demand)
    • Example Apps: See assets/ for complete example applications

    Common Pitfalls

    1. Forgetting async/await: Many Textual methods are async, always await them
    2. Blocking the event loop: CRITICAL - Use run_worker() for long-running tasks (network, I/O, heavy computation). Never use time.sleep() or blocking operations in the main thread
    3. Incorrect message handling: Method names must match on_{message_name} pattern
    4. CSS specificity issues: Use IDs and classes appropriately for targeted styling
    5. Not using query methods: Use query_one() and query() instead of manual traversal
    6. Thread safety violations: Never modify widgets directly from worker threads - use call_from_thread()
    7. Not cancelling workers: Workers continue running even when screens close - always cancel or store references
    8. Using time.sleep in async: Use await asyncio.sleep() instead of time.sleep() in async functions
    9. Not handling worker errors: Workers can fail silently - always implement error handling
    10. Wrong worker type: Use async workers for I/O, thread workers for CPU-bound tasks
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    Repository
    aperepel/textual-tui-skill
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